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CES Press Day: NVIDIA, Samsung, and Intel
January 11, 2019 | Dan Feinberg, Technology Editor, I-Connect007Estimated reading time: 8 minutes

Three major companies—NVIDIA, Samsung, and Intel—had lengthy, interesting presentations on CES press day, and each had with their own agenda.
NVIDIA
The first company was NVIDIA with CEO and Founder Jensen Huang making the presentation. The presentation started with a quick update on NVIDIA’s autonomous driving, which has been a major focus for them over the past few years. In fact, the NVIDIA booth has been and will be in the automotive area again this year.
We were soon informed, however, that this year’s presentation would focus totally on computer graphics and gaming. NVIDIA’s lengthy presentation felt like Jensen Huang talking through demo after demo, showing the capabilities of their new generation of graphics processing units (GPUs) and doing what no other can do yet by showing ray tracing at its absolute best. The demos were live—not videos—and they were gorgeous and impressive, brimming with vibrant, lifelike reflections with exquisite details. They were more lifelike than real life. More impressive was the fact that according to Huang—who told us at the very end—they were all powered by an RTX 2060 (accompanied by an Intel Core i9-9900X CPU and 32 GB of RAM) performing ray tracing in real time.
These demonstrations were not done with the top-of-the-line RTX 2080Ti, as we all assumed. They showed the performance possible with the just-announced RTX 2060. The 2060 is priced at less than half of the top end 2080.
If anything will make NVIDIA’s sales of the new generation GPU take off, it will be the amazing performance and high value of the 2060 based on its announced price and demonstrated performance. NVIDIA says that it is DLSS, which gets the credit. DLSS is essentially an AI-powered way to improve visuals. It can take a lower-res image, and using AI, learn what pixels need to be added to show real-life reflections. Thus, this improves what is on the screen while achieving higher frame rates with a middle of the range—albeit latest generation—GPU.
Showing a live demo of Battlefield V at 1440-p resolution, the system reached nearly 70 FPS with RTX off. With ray tracing enabled, performance dropped to about 55 FPS. But when they turned on DLSS, performance bounced back to where it was with ray tracing disabled. In addition to the low price of $399, NVIDIA will be giving free copies of some top games with an RTX GPU purchase.
The card will offer 52 teraflops of Tensor Core processing power, can handle 5 Gigarays per second, and features a 6-GB frame buffer. Historically, the GTX xx60 series has been the entry-level version of the GeForce series, although they have always performed well for the price, providing good value. The RTX 2060 per NVIDIA will offer somewhere between 1.4 and two times the performance benefit over its last generation GTX 1060. That makes it faster than the last generation GTX 1070Ti cards, which were one level higher.
There were other announcements such as the soon-to-be-available series of notebooks using portable versions of the new GTX generation. Also, there are some very high-end monitors available that take advantage of the next-generation NVIDIA sync, but the focus for most of us as we left the arena was that NVIDIA showed off ray tracing and amazed us while doing so. Further, they did it with a fairly priced middle-of-the-road next-generation CPU that he had just announced. Oh yes, and how did Huang describe this impressive device? He called it cute.
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